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Hatsu
Oct 2, 2008 18:17:51 GMT -5
Post by Izumi, Yin on Oct 2, 2008 18:17:51 GMT -5
Clan Name: Hatsu Clan Eve: Hatsu, Yami Clan Adam: Hatsu, Reven Clan Leader: Hatsu, Rakkel Human Traits: Hatsu demons hold red hair and green eyes-commonly a stunning emerald. Sometimes their whiskers, ears, or tail may be in their human image as well. These are traits to look for if you're Hatsu hunting. As well as sharp nails and tops fangs that may make you think of a vampire.
Demonic Traits: The Hatsu can be considered a large -very large- cat. They are -obviously- of the cat demon species. These demons are never one solid color. Hatsu demons always have some variety of color somewhere on their fur. They still maintain their beautiful green eyes in this form, especially females. Males stand taller then females most of the time but in rare occasions a female can grow to be abnormally larger. A full grown male Hatsu can be about the height of a car and just a bit shorter in the length of one. Females generally stand at a male's shoulder blades if not smaller.
Ranks
Leader: The leader is an obvious rank that everyone should know the definition to. It is the individual(s) that lead the clan, make the final decisions, ect.
-Second-in-Command: You could say this specially chosen individual is an assistant for the leaders. Only the leader may pick this person and it's considered an honor.
Healer: The indivdual who will look at and tend to the wounds of others. This particular individual is an expert at healing skills but the fighting skills may be a bit low. The Healer is never expected to fight nor is anyone supposed to attack the Healer. This individual may take an apprentice if he or she wishes.
-Healer's Apprentice: He or she is specially selected by the Healer and given the opportunity to train in the arts of healing. If chosen by the Healer this individual can be considered very special. The apprentice can be any age and will be an apprentice until the Healer passes on or gives up the job to the apprentice.
Babysitter/Care Mother: This is a special male or female Hatsu that has given his or her life up to babysit the little ones are take in orphans. This Hatsu cannot fall in love and cannot have children of his or her own. The Hatsu is strictly to focus on taking care of those little ones who do not have a family or to watch the little ones while the parents are away. There is only 1 of these and the individual is highly respected.
-Babysitter/Care Mother Apprentice: This is an individual who volunteers to learn the ways and traditions of a Care Mother/Babysitter. This individual can be of any age.
Member: Basically everyone, excluding the leaders who are above the members. A member is any individual following the leader no matter what other rank name he or she may hold. Unless not expected to fight, the members often train to remain strong in case of a battle. He or she may also do tasks that the leaders will ask to be completed. There is always something to do and to be completed.
Temporary: This is a member who is on hold as to whether he or she is a member or not. This may be an Hatsu returning and wishing to rejoin the clan or an Hatsu who is being punished. Punished Hatsu usually get this rank and it's a really low rank, the lowest. Most Hatsu with this status are looked down upon and not well-respected and gain little friends. This rank is never permanent and eventually someone with this rank is delt with in whatever action is to be taken.
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Hatsu
Oct 9, 2008 18:37:25 GMT -5
Post by Izumi, Yin on Oct 9, 2008 18:37:25 GMT -5
Abilities
Fire
Fireball: Keeping the fire contained to the palm of their hands, the Hatsu can make a pretty good sized fireball and launch it at their enemies. The fireball itself doesn't die out as it travels, and can be launched a good distance. Hatsu use this move often, as it can be used both in close and long ranges.
Age: 5-10
Firewall: The Firewall is a simple to learn technique, as the user doesn't have to contain the fire in a small area. The user can use it in many aplications, but it normally shoots from the ground and jumps to about 10-15 feet in the air, and it lasts as long as the user wants it to. Not normally used as an attack, it can be used to herd an enemy, or for a quick escape.
Age: 5-10
Fireshield: An advanced form of the Firewall, the Fireshield encloses the user in a bubble of flames that can ward off close range attacks for a short time, being hard to control, this technique is normally used for a quick thinking break, and to plan their next move.
Age: 15
Firebomb: A more difficult technique, the Firebomb is used in the same application as the Fireball, but the user with condence the ball of fire into a tight form, and as it hits the users target, it escapes from the contained space and violently explodes. It is taught to those who have learned the fireball technique and mastered it, if the user makes any mistakes with the Firebomb, it will explode
Age: 15-20
Flame Manipulation: Used in intense battles, the user can take any fire in the area and make it his personal weapon of death, most users will simply smash the flames into their enemies, and laugh at a safe distances, but more advanced users will attack their enemies again and again as the trail of flames do their dirty work Age: 25-30 Advanced form: Age: 200-300
Fire Puppetteer: One of the most difficult version of Flame Manipulation, Fire Puppetteering is exactly how it sounds, the user conjures up the flames and turns them into a human shaped fighter, the puppet has some free will of its own, but it does what the user commands it to, and vanishes when its task is complete.
Age - 50-100 Advanced form: Age- 300
Firesword: The most advanced, and difficult form to master, the user is able to take fire and condense it into a large sword. The sword itself is solid, and spouts flames from every inch of its form. This form is very volitile and is prone to discharging the flames explosively.
Age: N/A Must be learned from the Hatsu Leader, 1 month(Real time)
Lightning
Lightning Strike: The most simple form for the user to learn, as no containment is needed, all he/she has to do is focus on the direction of the attack. When used, lightning shoots from either the palm or fingertips, though this tequnique is basically uncontrollable, it is the most common attack in the Hatsu arsenal.
Age: 1-10
Static Bomb: A static bomb isn't really a bomb, but the force from the attack may make you think otherwise. Basically, it is the same as the Fireball technique. Age: 10
Lightning Grenade: This move is quite difficult, but is not concidered advanced. The user shoots a burst of lightning at the opponent, and as it surges through their body, the user will make it explode violently inside the opponent. Though it sounds dangerous, it is not a killing move, it is mostly used to paralyze the opponent for a short time.
Age: 10-20
Lightning Storm: One of the most advanced Lightning forms, the user is able to cast multiple hits toward an enemy from the heavens themselves. However, since this move uses natures fury, it drains the user every time a strike is used.
Age:150
Earth
[/center] *Takes 3 months (Real time) training from Rakkel to learn Earth*Backlash: Backlash is used to make the opponent fault with their footwork, as when cast, the earth becomes like water, and ripples radiate from the user's location. Nature's Fury: Perhaps the most powerful technique, if used correctly, the user sends shockwaves from the ground, causing the earth to bounce and jump skyward, warping the landscape, and causing crevases to appear. This move is more powerful when the user is angry, and the destruction from the move can be enormous. USE WITH CAUTION Stone Golem: The user creates an image of himself in pure stone, and it mainly acts just like the Fire Puppet, but it is given more free will, and is able to do so much more, though, what it does is a mystery, as those who've seen this creature fight, have died. Lave Blast: Using both Fire and Earth in conjuction, the user uses nature most destructive element to attack the opponent. Though, this move is deadly to both the user and victive, as the heat alone can cook the user. [/blockquote][/blockquote][/size]
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Hatsu
Oct 9, 2008 18:50:27 GMT -5
Post by Izumi, Yin on Oct 9, 2008 18:50:27 GMT -5
Brief History
The Hatsu are a young clan of demons, and have always had an intense rivalry with the Izumi. The Hatsu were once all but obliterated on the eve of their 200th birthday. The clan wasn't ready to wage war with the Izumi, and they were prepared to attack them at any moment, so their leaders and founders, Reven and Yami Hatsu went to confront Yin and stall any invasions, but to the horror of their 3 year old son, and heir to the Hatsu throne, they came back, bloodied and limp in the arms of the one they went to destroy. Yin didn't stop for a moment, and simply dropped the two in front of the frightened Rakkel. As quickly as she came, she left. Only 2 days passed before the Hatsu were scattered, going in almost every direction. Soon, the mountain peaks they called home were still, and the wind sent whispers of who used to reside there. But one remained, the young Rakkel, he radiated with hatred for the one who stole his life from him.
Now, 648 years have passed, and Rakkel has accepted the throne for himself, and is slowly but surely bringing the Hatsu back to the cold mountains he called, and calls, home. Even with the near extinction of the clan, the Hatsu remain relatively the same. They are a peaceful clan, and remain isolated from the rest of the world. But tension can be felt, and the Hatsu clan is ready to wage war with anyone who dares. But, unlike before, the Hatsu are starting to advance out of the mountains, and are taking the land at the base of the mountain, stealing land from humans. From a non Hatsu prospective, it would seem they are becoming bolder, and are proving they deserve to be the most powerful clan in the area.
Credit to Rakkel for the help in making this information.
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